hatayama

uloop-get-logs

@hatayama/uloop-get-logs
hatayama
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10 forks
Updated 1/18/2026
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Get Unity Console output including errors, warnings, and Debug.Log messages. Use when you need to: (1) Check for compile errors or runtime exceptions after code changes, (2) See what Debug.Log printed during execution, (3) Find NullReferenceException, MissingComponentException, or other error messages, (4) Investigate why something failed in Unity Editor.

Installation

$skills install @hatayama/uloop-get-logs
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Details

Path.claude/skills/uloop-get-logs/SKILL.md
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Scoped Name@hatayama/uloop-get-logs

Usage

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Skill Instructions


name: uloop-get-logs description: Retrieve Unity Console logs via uloop CLI. Use when you need to: (1) Check for errors or warnings after operations, (2) Debug runtime issues in Unity Editor, (3) Investigate unexpected behavior or exceptions.

uloop get-logs

Retrieve logs from Unity Console.

Usage

uloop get-logs [options]

Parameters

ParameterTypeDefaultDescription
--log-typestringAllLog type filter: Error, Warning, Log, All
--max-countinteger100Maximum number of logs to retrieve
--search-textstring-Text to search within logs
--include-stack-tracebooleantrueInclude stack trace in output
--use-regexbooleanfalseUse regex for search
--search-in-stack-tracebooleanfalseSearch within stack trace

Examples

# Get all logs
uloop get-logs

# Get only errors
uloop get-logs --log-type Error

# Search for specific text
uloop get-logs --search-text "NullReference"

# Regex search
uloop get-logs --search-text "Missing.*Component" --use-regex

Output

Returns JSON array of log entries with message, type, and optional stack trace.